Junior Concept Designer
PLAZMA LIMITED
Plazma Ltd is seeking to engage a junior concept designer to create images of characters and environments for game development. You will develop the initial visual concepts (characters, props, vehicles, environments) from a script or creative brief.
Key Responsibilities:
• create quick and detailed drawings and paintings of environments, characters, buildings, vehicles and props (including creation of thumbnails and wireframes);
• use traditional and technological approaches to create designs in 2D and 3D through drawing and painting;
• efficiently interpret briefs;
• explain and pitch your ideas clearly to the design team;
• respond positively to the feedback;
• adapt and refine your work based on the response;
• maintain good communication with the design team;
• research topics and information for points of reference and ideas to use in your designs;
• create specification sheets, accurately noting dimensions and details for others to follow;
• meet strict deadlines.
Qualifications
• A foundation degree in a relevant field such as Design, Fine Art, Illustration or equivalent. Experience in a creative role is considerate an asset;
• Proficiency in Russian language is essential. Moderate level of English language will be beneficial.
• Impeccable understanding and ability in artistic fundamentals - such as perspective, composition, color and light theory, form, shape and texture;
• Strong communication, negotiation, and presentation skills are critical;
• Excellent time management skills, to sketch and adapt images quickly within tight deadlines;
• Research skills and an exceptional imagination to create images of characters and places that don't yet exist;
• Resilience to receive constant feedback and adapt your work based on the client and manager's views;
• The ability to work well in a team as part of wider design process, as well as being able to work independently and self-motivate to keep on top of deadlines;
• Excellent attention to detail.